Volume Nine Issue Twenty-Eight

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http://www.legendmud.org/                       ftp://ftp.legendmud.org/pub
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VOLUME NINE, NUMBER TWENTY-EIGHT                              July 20, 2002
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                          TABLE OF CONTENTS

                          The Editor's Note

                        NEWS, REPORTS, UPDATES
                          Calendar of Events
                            Recent Updates
                   LegendMUD June Connection Analysis
                          Recent Q&A Topics
                DID YOU KNOW: Getting Info on the World

                             LEGENDITES
                       A Prophet's Realization
                              Clan News
                                 Ow.
                       A Sign of Things to Come
                               New Ones
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                      The Editor's Note                          |__\
   '-----------------------------------------------------------------'

I've just spent most of the past week away from my computer -- had family
visiting -- so I didn't get a lot done and for a change don't have a lot
to say. I'm still catching up on my personal to do list as well as the
boards.

You'll notice that the discussion board (OOC & up) has been archived to
the web and is much shorter. The war board (OOC & down) has also been
dusted off and has a couple of current topics going on it.

We've only got a week and a half left in the Medieval Era before we move
on to Industrial in August. There will be another Market Day in Lima next
Saturday, July 27th. So plan on joining us for a fun-filled time!

And don't forget our trivia packed weekend! Ladyace is running a Medieval
themed game this evening at 5pm system time and Sandra will be hosting a
double-header tomorrow at 6pm system time. So dig out your thinking caps!

-Kaige
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                   LegendMUD Calendar of Events                  |__\
   '-----------------------------------------------------------------'
          [All times are system time unless otherwise specified]
   
                                 JULY
                         Su Mo Tu We Th Fr Sa
                             1  2  3  4  5  6
                          7  8  9 10 11 12 13
                         14 15 16 17 18 19 20
                         21 22 23 24 25 26 27
                         28 29 30 31

       July continues our 2002 Summer Odyssey in the Medieval Era.
         Join us on a journey through time to explore our world!

Saturday,  July     20th   5:00 pm           Medieval Trivia with LadyAce
Sunday,    July     21st   6:00 pm           Sandra's Trivia Double-Header
Wednesday, July     24th   9:00 pm           Wednesday night game, TBA
Thursday,  July     25th   7:00 pm           Q & A in the OOC Auditorium
Saturday,  July     27th   2:00 pm           Market Day in Lima

___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                          Recent Updates                         |__\
   '-----------------------------------------------------------------'

    /\                          CODE UPDATES
   /  \     
  /    \    Misc Changes
 /_    _\     o when an object in a room stops burning it now sends a
   |  |         message to the room
   |  |     
   |  |     Bug Fixes
   |__|       o detect magic no longer checks sink twice
    /\        o using socials on channels with someone who is ignoring you
   /  \         no longer changes your position to standing
  /    \      o break door no longer gives the wrong direction in the
 /_    _\       message
   |  |       o sloth spell duplicate message fixed
   |  |       o laying down now says 'relax' instead of 'rest' to avoid
   |  |         confusion
   |__|       o peer social no longer refers to 'the room'
    /\      
   /  \     Typo Fixes
  /    \      o repossesed houses
 /_    _\     o gramaticial errors in mix potion fixed
   |  |       o gramaticial error in tumble fixed
   |  |       o 'currently writing on...' message now gramatically correct
   |  |       o dispel illusion now gets the capitalization correct
   |__|       o scatter is no longer missing a blank line
    /\      
   /  \     
  /    \                       HELP FILE UPDATES      
 /_    _\   
   |  |     The following helpfile was recently updated:
   |  |     
   |  |          GAMES, NEWBIE, STRING, TIME, ZIPSTRING
   |__|     
    /\      Thanks to all the immorts and players who made this possible.
   /  \     
  /    \    
 /_    _\                       SUMMER ODYSSEY      
   |  |                       MEDIEVAL ERA UPDATES
   |  |     
   |  |     If you want to suggest specific improvements or new additions
   |__|     to existing areas please don't hesitate to submit them with
    /\      the idea/bug/typo commands or drop mudmail to the builder
   /  \     currently responsible for the area (check AREAINFO to find
  /    \    out!) And don't limit ideas to just these three months!
 /_    _\   
   |  |     THE CRUSADES
   |  |          Shopkeepers change descriptions when not open.
   |  |     
   |__|     FRENCH AND INDIAN WAR
    /\           Candlemaker should vary her stock. Adult belugas assist
   /  \          the calves. Longhouse exits should be fixed. Elder's
  /    \         teaching act fixed. Various bugs and typos fixed.
 /_    _\   
   |  |     HOSPITALLER MALTA
   |  |          Shopkeepers change descriptions when not open.
   |  |     
   |__|     TORTUGA
    /\           Boucaniers react to swearing allegiance to Spain.
   /  \          Redbeard's fight tactics have changed, be careful.
  /    \         Various bugs and typos fixed.
 /_    _\   
   |  |     VICEROYAL LIMA
   |  |          Auctioneer shouldn't be complaining about a full stock
   |  |          now. Various bugs and typos fixed.
   |__|     
    /\      1802 ALASKA and SHERWOOD
   /  \          Various typos fixed.
  /    \    
 /_    _\                     Other Area Updates
   |  |     
   |  |     PARIS OPERA
   |  |          Problem with Center Stage fixed.
   |__|     
    /\      ANCIENT NAZCA and AZTECS
   /  \          Various typos fixed.
  /    \    
 /_    _\                  In Progress Area Updates 
   |  |     
   |  |     This section is intended to let everyone know what builders
   |  |     are working on behind the scenes. It is not a perfect record
   |__|     of progress as all builders will not make updates every week.
    /\      Players badgering builders about progress or a perceived lack
   /  \     thereof will be flogged. Remember, the longer spent answering
  /    \    questions, the longer the project takes to complete.
 /_    _\   
   |  |             Bart         Paris Expansion
   |  |             Cheyla       1802 Alaska Expansion        
   |  |             Kae          Larderello (Dante's Hell)        
   |__|             LadyAce      Kleinstadt (Update)        

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                    LegendMUD Connection Analysis
                             June 2002

                       Peak Mortal Players 42
                         Average Peak was 31
                    Peak PKOK Enabled Players 23
             Pkokenabled Characters represent approximately
                       51% of active players.

                   Peak Accept All Characters 9
             Accept All Characters represent approximately
   5% of all active characters and 11% of active pkok enabled characters.

The first two tables below show the Average Mortal Players, Average PKOK
Enabled Players, and the number that were "Accept All" connected to Legend
by hour of the day as polled approximately on the hour system time during
the period noted above.

              hour  0  1  2  3  4  5  6  7  8  9 10 11
              ------------------------------------------
              avg  23 18 17 15 13 13 12 13 14 15 17 19
              pke  12  9  8  6  5  5  5  5  6  7  9 10
              aas   1  1  1  1  0  1  0  0  0  0  1  1


              hour 12 13 14 15 16 17 18 19 20 21 22 23
              ------------------------------------------
              avg  19 20 22 22 23 23 22 23 25 25 26 25
              pke  10 11 13 13 13 12 11 12 12 12 13 13
              aas   1  1  1  1  1  1  1  1  1  1  1  1


              day   MON  TUE  WED  THU  FRI  SAT  SUN
              ------------------------------------------
              avg    20   19   19   20   20   19   19
              pke    10   10   10   10   10    9    9
              aas     0    1    1    1    1    1    1

This table shows the breakdown by each hour for each day of the week.

      MON       TUE       WED       THU       FRI       SAT       SUN
   AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA
------------+---------+---------+---------+---------+---------+---------
 0: 19 10  2| 22 12  1| 22 11  2| 24 11  0| 27 15  3| 25 13  2| 22  9  1
 1: 18 10  1| 16  8  2| 13  6  1| 18  9  1| 18 11  2| 18  9  1| 21  9  1
 2: 18  8  1| 14  7  1| 16  9  2| 16  7  1| 19  9  2| 17  7  1| 20  8  0
 3: 16  7  1| 13  5  0| 11  5  1| 12  5  0| 18  9  2| 14  6  1| 18  8  1
 4: 11  4  0| 15  7  1| 13  7  1| 13  5  0| 16  6  1| 12  5  0| 10  4  0
 5: 11  4  0| 15  6  2| 13  6  0| 14  7  0| 16  6  1| 12  3  0| 12  4  0
 6: 13  5  0| 11  5  0| 13  6  1| 13  6  0| 14  6  1| 11  4  0| 10  4  0
 7: 14  4  0| 12  5  0| 15  7  1| 14  6  0| 16  7  1| 10  4  0| 11  4  0
 8: 16  6  0| 13  5  0| 14  6  0| 15  7  0| 16  7  1| 11  5  0| 13  5  0
 9: 18  9  0| 14  7  0| 16  8  0| 17  8  1| 16  8  1| 14  6  0| 13  6  0
10: 17  9  1| 16  9  0| 17  9  1| 19 10  1| 19 10  1| 16  6  0| 15  7  0
11: 18 10  0| 19  9  0| 18 10  0| 19 11  1| 21 12  1| 18  8  1| 19 10  1
12: 20 11  1| 18  9  1| 19 10  0| 17 10  1| 15  9  1| 19  9  0| 22 11  1
13: 23 14  1| 20 11  2| 21 12  1| 18 11  1| 17 11  1| 19 11  0| 20  9  1
14: 26 14  1| 23 14  2| 19 12  0| 22 13  2| 23 14  1| 21 11  0| 22 12  1
15: 27 17  1| 24 14  2| 21 13  0| 21 13  2| 21 12  1| 25 12  0| 22 13  1
16: 27 17  2| 21 11  1| 22 14  1| 23 14  1| 23 12  1| 23 12  1| 23 12  1
17: 23 13  1| 23 13  0| 21 12  0| 23 12  1| 23 10  0| 23 12  1| 23 12  1
18: 21 11  0| 22 11  1| 22 12  1| 22 11  1| 19  9  1| 23 13  1| 26 13  1
19: 21 11  0| 23 12  1| 24 12  1| 22 11  1| 24 11  0| 24 13  0| 25 11  1
20: 27 11  0| 26 13  1| 24 13  0| 23 12  1| 24 12  0| 25 12  0| 26 12  1
21: 27 13  0| 26 12  0| 22 12  1| 25 12  1| 24 13  0| 23 11  1| 24 11  1
22: 25 13  1| 26 12  0| 24 12  0| 27 13  1| 27 14  1| 26 12  1| 26 13  1
23: 23 10  0| 22 12  1| 24 12  0| 28 14  2| 28 16  2| 25 12  1| 26 14  1

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  _______   ____    _______
 /  ___  \ / __ \  /  ___  \  Logs of Q&A sessions are available on the
 | /   \ | \ \/ /  | /   \ |  web pages for those who are unable to attend
 | |   | |  \  /   | \___/ |  or had to leave early. The most recent ones
 | |   | |  /  \/\ |  ___  |  are listed on the sitemap page or you can
 | | /\| | / /\  / | /   \ |  get a complete list on the Q&A index page
 | \_\ \ | \ \/  \ | \   / |  at the url below.
  \___\/_/  \__/\/ \_/   \_|

     http://www.legendmud.org/Community/lectures/QandA/QA_index.html

                              RECENT TOPICS

 o Balm & Root?                      o Engraving and "Metal" Objects?
 o Know/Identify Spell?              o Lag from Runs & MCCP?
 o XP Game is Still Offered          o Remembering Questions for Q&A
 o RP Coupons?                       o Weak/Missing HELP Files?
 o Gamble-on-Mob-Fight Events? 

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
   _____    
  /  _  \   DID YOU KNOW: Tips and tricks and little-used features
 /__/ \  \  
      /  /  Ever wonder if you could get more info on the world around
     /  /   you? There are several commands that can be used to get info
    /__/    about your immediate surroundings: TIME, WEATHER, and EXITS.
    __      
   /  \     There are also commands that get you information about the
   \__/     world and its inhabitants in general: WHO, WHOSHORT, AREAINFO, 
   _____    
  /  _  \   There are also several skills and spells that will also help
 /__/ \  \  you gather information about the world around you: SCAN, 
      /  /  CENSUS, SENSE LIFE, DETECT HIDDEN, AREA SIGHT, and AURA SIGHT
     /  /   are just a few examples.
    /__/    
    __      The AREAINFO command lists all the installed areas that make
   /  \     up the world, and AREAINFO <area keyword> will get you more
   \__/     detailed information on the area.

  ___                                                                  ___
  \  |----------------------------------------------------------------|  /
  /__|    LEGENDITES: Information Regarding the People of Our World   |__\
     '----------------------------------------------------------------'

                 Isam has reached 100 million experience!

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                          A Prophet's Realization

Judah made the journey back down the mountain, still in awe of the vision,
and still somewhat ashamed at his own pride and arrogance at thinking to
tell the Lord what He needed to do. Aslan had revealed Himself to Judah in
what Aslan called His true form, a form that He had said that Judah had
not been ready to see until now. The man who stood before Judah on the
mountain was a young man, perhaps in his thirties, he looked as though he
had spent much time out of doors,a nd perhaps of middle eastern descent,
but the holes in his hands and sandaled feet are what stuck out in Judah's
mind. He had seen this man before, but where?

Judah continued his journey and met with his old friend, Camaris. He
related the story and Camaris began to think, his brow furrowing beneath
his long white hair. After a short time, he looked up and said, 'I think I
know where to find an answer.' And so Camaris led Judah to the Temple that
Judah had first visited with Frater Tancred de Gisborne. And there, upon
the wall was a picture of the man, lighter skinned, but the holes in the
feet and hands were still there, and one in his side too.

'That is him,' Judah stated quietly.

'Are you sure?' Camaris asked him.

'Yes, I am sure. The one I knew as Aslan is, in truth, Jesus, who is the
Christ... I must tell Frater Tancred,' Judah concluded.

'Aye, that you do, old friend. Be well on your journey.'

'And you as well, Camaris, May God go with you.'

Camaris nodded, turned, and left the Temple. Judah, finding himself alone
again, sat down in a pew and loo at the man in the picture, his hands held
out, as if ready to embrace any that came up up to him. 'Yes,' thought
Judah, 'This is the one I knew as Aslan, the eyes are the lion's, and the
compassion is clearly evident. But I have said that I am a servant of
Aslan for so many years... how difficult will it be to retrain my mouth
and mind to say different words from which has flowed for many years?'

Judah went to the Temple's library and began reading the book of God, the
Bible, and other writings he found there, such as the Apocrapha and the
Pseudopygrapha. He engrossed himself in all the writings, including some
of the rabbinical writings of Judaic traditions. Judah was no longer
Aslan's humble servant, but truly a servant of the living God, and humble
servant and prophet of YHWH, a follower of Jesus, who is the Christ. His
soul was soaring, his mind swimming in the knowledge he had aqcuired.

                                 ----
No longer will you see Judah as:
Short: Aslan's humble servant
Long:  Seeking the will of Aslan, a humble servant looks to the heavens.

but rather as:
Short: a humble servant
Long:  Seeking the will of the living God, a humble servant looks to the
heavens.

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                     Clan News                          |__\
        '--------------------------------------------------------'

Nearly all the Grendels were out on the pk front again this week. The IRA
members also saw some action this week. But the Syndicate and the Hermetics
each only had one respresentative in the pk scene while the Grand Coven and
the Knights of Legend were not seen on the fields of battle.

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

There were 70 pkill deaths in the last week, so come on, let's get YOUR
name up in lights! We can't report on it if you don't tell us about it!

Have you witnessed/commited any glorious or nefarious deeds? Send a short
report to us at the LT. If you are looking for a fight, recruiting, or
anything else related to PK (not necessarily PK Clan related), advertise
here with us! It's free AND you'll get a token! Be a celebrity, the envy
of all your friends! Tick off your enemies or just tell your side of the
story! The possibilities are endless -- act today!!

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

There are currently 15 RP clans and 6 PK clans. This leaves open slots for
eleven (11) more clans to form. For more information, read HELP CLAN and see
the clan information list via the CLANS command while logged into the game.
For a basic handbook and reference for players interested in founding and
running a clan, visit http://www.legendmud.org/Reference/gm.html.

              _______________________
             /                       \
        o O | Wonder what folks are   |
  `\|||/    | doing over at LegendMUD?|
   (o o)     \_______________________/
ooO_(_)_Ooo________________________________________________________________
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|

                                Ow.

That hurt.

Looking down at his right arm, Bahamut cringed as he saw bone poking
through the skin.

'Gotta watch that tail better,' he thought to himself as he grabbed his
last bandage and used it to tightly bind his arm to keep it from flopping.

Reaching down, he grabbed DragonBuster, the sword of his father, and
charged back into the fray.

Leaping high into the air, Bahamut swung the sword, streaming blue fire,
at the head of his adversary.

*Clang* the sword deflected off one of the daggerlike fangs filling the
gaping maw of the great pink lizard, TwinkleToes, King of the Dragons.

Laughing in malevolent glee, TwinkleToes made a grab for Bahamut, trying
to crush the life out of the insignificant Sidhe, feeling flesh part as
his claws sailed past.

'Come here little grub,' cried the Dragon King, 'Feel my teeth peirce your
vitals as I scarf you down like a little elfy pizza roll!'

'Never, you pink pansy,' Bahamut retorted, 'The Spirit of my Father
requires the life of his Murderer! Prepare to meet thy maker!'

Throwing his hand out towards the Great Wurm circling in the air above
him, Bahamut released a ferocious blast of energy, trying to stun the
Dragon out of the sky.

Dodging the blast, TwinkleToes took a deep breath, preparing to unleash
the full fury of his Deadly Halitosis on the young man come to take his
life.

Opening his jaws wide, the Dragon King spewed forth a raging torrent of
flame at Bahamut, who used his acrobatic skills to tumble away from the
worst of the damage.

Shaking with rage, Bahamut pointed a finger at the huge dragon, muttering
the words of a spell.

With a shriek of power the coruscant beam lanced out at TwinkleToes,
blasting deep into his side, tearing a scream of pain from his throat.

As the dragon crashed to the ground, Bahamut rushed in to the attack.

Running up the dragon's foreleg, he turned his sword inverted, getting
ready to drive it into one of the bloodshot eyes glaring at him.

As Bahamut leapt from the dragon's leg, TwinkleToes rolled more on his
side, allowing him room to use a wing to *smack* the elf out of the air,
sending him flying 50 feet across the arena.

Clambering to his feet, TwinkleToes slowly advanced on the fallen Sidhe,
an evil grin on his soot-blackened muzzle.

'And now,' the Dragon King rumbled, 'You die...'

Sprawled on the arena floor, Bahamut scrabbled weakly for the bow laying
near him, knowing that this was it.

Closing his hand around the weapon, Bahamut staggered to his feet,
reaching over his shoulder in hopes of finding an arrow.

Pulling the remaining arrow from his quiver, he fitted it to the string,
sighting blearily down the shaft at the approaching juggernaut.

Feeling tendons rip and bone grating on bone, Bahamut gritted his teeth
and pulled the arrow to his cheek, silently screaming in agony as his
right arm erupted in pain.

'No,' Bahamut growled in pain/rage, 'You die!'

TwinkleToes the Pink, King of All Dragons, again opened his mouth, sending
a flood of fire streaming forth.

Bahamut released his arrow, sending it streaking directly into the inferno
racing toward him.

Into the dragon's maw the arrow flashed, peircing the tender, vulnerable
roof of the dragon's mouth, driving in to the fletching, pinning closed
the sinus passage carring the dragon's flame.

With a blinding *flash* and an eardrum-rupturing *whoomp* the dragon's
head exploded, sending chunks of skull and bits of squishy brain flying in
all directions.

Turning to the assembled dragons who had witnessed the battle, Bahamut
said unto them, 'According to Dragon Law, whosoever defeats the King in
mortal combat takes his place as King! As I have slain King TwinkleToes, I
hereby take his place! All Hail Bahamut, King of All Dragons!'

And from the dragons crowding the grandstand came the reply: 'All Hail
Bahamut, King of All Dragons!'

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                      A Sign of Things to Come

It was late, the moon shone brightly through her window. Sitting at a desk
in her chambers, a tawny Catholic nun was composing a letter.

'Brother Judah,' the letter began. 'I would humbly ask that you keep an
eye on my husband's blade, and my hound, as I have asked him to keep an
eye on you.'

'I leave him because, for the first time, I do not believe that I can
assure his safety...for I cannot assure mine. I am not certain that Our
Lord resides in the place I must now go to.'

'Sir Lawrence - I am sure you know of him - is in grave danger. Indeed, he
is ill, and long ago I made a vow to assist him in obtaining a cure. It is
the keeping of this vow that I find myself in need to pursue this night.'

'I go with the Lord in my heart, and I pray that he guides me.'

'If I do not return, mon frere, please tell Sir Lawrence that I tried,
and, more importantly, not to give up hope.'

She looked up and out into the night sky, afire with the twinkle of
distant stars and the warm glow of the moon, her large brown eyes
searching for something. An overly-curious basset hound lay still, save
the slow rise and fall of his chest as he slept, at her feet - dreaming of
bones fit for a king's best hunting dog.

'It has been a long time, my friend,' she said to no one. 'And now I must
make good on what I have promised.'

She then smiled down at her companion, running her fingers gently over his
floppy ears. He stirred long enough to huff, then turned to lay on his
back.

She took pen to parchment and signed, 'Yours in Christ, Sister Trinity
d'Arpajon, Knight of the Temple.'

Looking up again, she saw. A luminous tail etching across the half-globe
of the night. She nodded, gently pat Thor on his belly, and, pulling her
hood over her blue-black hair, set forth.

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                               New Ones

Lady Emrysia Royce quietly watched the figure pacing to and fro as she
rested in a nearby chair.

'MoiraGwyn, you are going to wear a hole into the floor if you keep that
up,' She smiled at her friend.

Queen MoiraGwyn de'Dannan looked up, startled, 'Are they done? What
happened, what did he say??'

Emrysia giggled. 'No, they are not done yet, you should relax! Look at
you, one would think you were the boy's mother.'

Both women cast eyes to the far side of the room, where MoiraGwyn's newest
charge was being looked over my Asher McCabe, M.D.

MoiraGwyn resumed her pacing.

'I know nothing about children...' She muttered. 'They seem to require so
very much different care from my pets. And this one -- when he cries, even
the tiger takes cover.' She sighed, pacing a larger circle.

The sound of chuckling paused MoiraGwyn in her tracks. Asher was walking
towards the women, holding Corwyn, wrapped snuggly in his first cloak.

'Your Highness, are you sure he is not yours? You sound like a worried
parent,' the doctor mused.

The Queen broke into a smile, peering down at the child in Ashers arms.

'He is well?'

'Perfectly fine, vitals are good. Happy, active little boy you have here.
You say he was left at your doorstep?'

MoiraGwyn and Emrysia exchanged glances.

'Yes, but I know who the parents are...' MoiraGwyn's eyes met Asher's.
'The boy is Masha and Isam's child.'

Asher stared quietly at MoiraGwyn for a moment before looking down at the
child.

'He seems.. normal.'

Emrysia looked relieved, 'We were a little concerned.'

MoiraGwyn grinned at her friend, 'Some of us more than others.'

'I can imagine,' Asher smiled down at the baby. 'And look how he has
grown! I was there when you were born.' Asher tickled Corwyn's chin. The
baby giggled in response.

The doctor glanced at MoiraGwyn. 'You know... I dont see any signs of
anything... odd. He looks like a normal sidhe baby. Or Elven in this case.
You would never think he came from--'

The women nodded in understanding.

'You will keep me informed wont you? And if you see anything or have any
questions, please do not hesitate to contact me.' Asher handed Corwyn to
MoiraGwyn.

'We will, and thank you,' Emrysia smiled at the doctor.

'For the records...' MoiraGwyn looked up from the small cooing bundle in
her arms. 'Masha and I spoke a few days ago. She gave him up to me and
asked us to raise him as our own, Rowane and I.'

'How does Rowane feel about all of this?' Asher inquired.

'You would think he birthed the boy himself the way he has been showing
him off. It is no different than if Corwyn was Rowane and my son, he loves
the child very much. It would hurt him greatly if anything were to
happen...'

Doctor Asher McCabe M.D. and Queen MoiraGwyn de'Dannan stared quietly at
each other for a long moment, contemplating to themselves the affect of
those words and the possible outcomes.

Neither noticed the increasingly worried look on Emrysia's face.

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